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TITLE
Final Cut Pro 1.0: Navigating By Entering a Timecode
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Article ID:
Created:
Modified:
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60263
4/15/99
7/11/00
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TOPIC
You can move around in a sequence or clip by typing a timecode or a partial timecode in the Viewer, Canvas, and Timeline. You can also enter a timecode in the Duration, In, or Out column of the Browser.
DISCUSSION
To move the playhead to a new timecode:
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Type a new timecode. The playhead moves and the value in the Current Timecode box (at the upper-right corner of the Viewer or Canvas window) changes to reflect your entry.
Rules for entering timecodes:
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Typing a number moves the playhead to that timecode's location in the clip or sequence.
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Preceding a number with "+" moves the playhead forward the amount of media corresponding to the number; "-" moves the playhead backward.
When you enter a timecode, the program interprets it as follows:
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If you type two digits, the program assumes frames.
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If you type three or four digits, the first one or two are interpreted as seconds, the last two as frames.
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If you type five or six digits, the first one or two are interpreted as minutes, the next two as seconds, and the last two as frames.
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If you type seven or eight digits, the first one or two are interpreted as hours, the next two as minutes, the next two as seconds, and the last two as frames.
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The number of frames per second is determined by the Editing Timebase in the Sequence Presets section of the Preferences; the default setting is 29.97 frames per second (equivalent to 30 fps).
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If you type periods, they separate hours, minutes, seconds, and frames from each other. So 1.1.1.5 would move to the timecode 1 hour, 1 minute, 1 second, and 5 frames. Two periods in a row indicate zero for that time duration. So 1..5 moves the playhead to the timecode 1 minute and 5 frames.
Examples (assume 30 frames per second):
129 = 1 second and 29 frames
130 = 2 seconds
2135 = 22 seconds and 5 frames
-1009 = 10 seconds and 9 frames backward
1.45 = 2 seconds and 15 frames
1..45 = 1 minute, 1 second, and 15 frames
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The program's response to direct timecode entry is context-sensitive; in some cases, entering a timecode performs an edit rather than moving the playhead. These special situations are as follows:
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If a clip is selected in the Timeline, the clip moves if there is room for it to move; otherwise, the program plays the alert sound.
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If a clip is selected in the Timeline and the Slip or Slide tool is selected, the clip slips or slides.
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If an edit point is selected in the Timeline, the clips on either side roll or ripple (if the timecode entered is positive).
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